![]() Make sure you don't attack after he does the fist swing of the latter or you'll get whacked pretty quickly. The knight has two attacks, a forward strike that get his axe stuck in the ground and a one-two swing. Stay locked on and run forward and stab at him with your sword, then pull back and hit A to do a backflip out of the way of his attack. ![]() The knight can cause some serious damage, but there's a sure-fire way to defeat him. Catch it in your jar or use it to bring up your health. Do you have fairies to wake you up in case you die? If not, destroy a pot and one will come flying out. First, avoid the tiles that come flying at you, then go wake up the Iron Knuckle. Small d-shaped room, 1F: You will find yourself in a green room with an armored knight and a few pots. Small room above entrance hall, 1F: Draw your sword, kill the Keese, then rush in to defeat the Stalfos knights. You can fill up on magic by breaking the pots next to the entrance (go out and come back in to get more). Go back to the entrance hall and open the locked door.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |